Table of Contents

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  1. Preface
  2. Using the Designer
  3. Working with Sources
  4. Working with Flat Files
  5. Working with Targets
  6. Mappings
  7. Mapplets
  8. Mapping Parameters and Variables
  9. Working with User-Defined Functions
  10. Using the Debugger
  11. Viewing Data Lineage
  12. Comparing Objects
  13. Managing Business Components
  14. Creating Cubes and Dimensions
  15. Using the Mapping Wizards
  16. Datatype Reference
  17. Configure the Web Browser

Designer Guide

Designer Guide

Designer Windows

Designer Windows

The Designer consists of the following windows:
  • Navigator.
    Connect to multiple repositories and folders. You can also copy and delete objects and create shortcuts using the Navigator.
  • Workspace.
    View or edit sources, targets, mapplets, transformations, and mappings. You work with a single tool at a time in the workspace, which has two formats: default and workbook. You can view multiple versions of an object in the workspace.
  • Status bar.
    Displays the status of the operation you perform.
  • Output.
    Provides details when you perform certain tasks, such as saving work or validating a mapping. Right-click the Output window to access window options, such as printing output text, saving text to file, and changing the font size.
  • Overview.
    View workbooks that contain large mappings or a lot of objects. The Overview window outlines the visible area in the workspace and highlights selected objects in color. To open the Overview window, click View > Overview Window.
  • Instance Data.
    View transformation data while you run the Debugger to debug a mapping.
  • Target Data.
    View target data while you run the Debugger to debug a mapping.
You can view a list of open windows, and you can switch from one window to another in the Designer. To view the list of open windows, click Window > Windows.
The following figure shows the Designer windows:
The Designer windows include the status bar, the Navigator, the Output window, and the workspace.
  1. Status Bar
  2. Navigator
  3. Output
  4. Workspace
The following figure shows the Overview window:
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The objects within the outline display in the workspace. Objects filled with color are selected in the workspace.

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