Table of Contents

Search

  1. Preface
  2. Welcome to Informatica Process Developer
  3. Using Guide Developer for the First Time
  4. Getting Started with Informatica Process Developer
  5. About Interfaces Service References and Local WSDL
  6. Planning Your BPEL Process
  7. Participants
  8. Implementing a BPMN Task or Event in BPEL
  9. Implementing a BPMN Gateway or Control Flow
  10. Using Variables
  11. Attachments
  12. Using Links
  13. Data Manipulation
  14. Compensation
  15. Correlation
  16. What is Correlation
  17. What is a Correlation Set
  18. Creating Message Properties and Property Aliases
  19. Adding a Correlation Set
  20. Deleting a Correlation Set
  21. Adding Correlations to an Activity
  22. Rules for Declaring and Using Correlation Sets
  23. Correlation Sets and Engine-Managed Correlation
  24. Event Handling
  25. Fault Handling
  26. Simulating and Debugging
  27. Deploying Your Processes
  28. BPEL Unit Testing
  29. Creating POJO and XQuery Custom Functions
  30. Custom Service Interactions
  31. Process Exception Management
  32. Creating Reports for Process Server and Central
  33. Business Event Processing
  34. Process Central Forms and Configuration
  35. Building a Process with a System Service
  36. Human Tasks
  37. BPEL Faults and Reports

Designer

Designer

BPMN-to-BPEL Implementation of Tasks and Events

BPMN-to-BPEL Implementation of Tasks and Events

In many cases, a BPMN element can be implemented as one or more BPEL activities, described in the tables below, which are the following BPMN types: tasks, throw events, and catch events.
For additional implementations, see
BPMN-to-BPEL Implementation of Gateways and Control Flow
.
Tasks
BPMN Task
BPEL Implementations
Service
Invoke
User
People activity, task type
Script
Assign
Rule
Invoke
Suspend
Suspend
Validate
Validate
Abstract
Empty
Manual
  • Empty
  • People activity, task type
Send
  • Invoke
  • Reply
  • People activity, notification type
Receive
Receive
Throw Events
BPMN Throw Event
BPEL Implementation
None/Start/End
  • Empty
  • Assign
Message
  • Reply
  • Invoke
  • People activity, notification type
Error
  • Throw
  • Rethrow
Compensate
  • Compensate
  • Compensate Scope
Terminate
  • Exit
  • Break, implemented in a
    forEach
Catch Events
Any catch event can be dropped onto an activity's boundary to create a boundary event, or into a scope (event subprocess) to create a handler.
BPMN Catch Event
BPEL Implementation
Timer
  • Wait
  • OnAlarm for pick or event handler
Message
  • Receive
  • OnMessage for pick
  • OnEvent for event handler
Error
  • Catch
  • Catch all
Compensation
Scope compensation handler
Cancel
Scope termination handler

0 COMMENTS

We’d like to hear from you!